Saltar al contenido principal
CríticasCineStreamingPremiosFestivalesCatálogo
Monstruos, S.A.

Equipo técnico

Monstruos, S.A. equipo técnico completo

Monsters Inc. es la mayor empresa de miedo del mundo, y James P. Sullivan es uno de sus mejores empleados. Asustar a los niños no es un trabajo fácil, ya que todos creen que los niños son tóxicos y no pueden tener contacto con ellos. Pero un día una niña se cuela sin querer en la empresa, provocando el caos.

Película
2001
1h 28m
Dirección: Pete Docter
Animación
Comedia
Familia

¿Qué equipo técnico acompaña a Monstruos, S.A.?

Esta página agrupa la dirección, guion y el resto de los departamentos técnicos disponibles para Monstruos, S.A..

432 créditos técnicos

Dirección

Guion

Fotografía

Sonido

Arte

Edición

Vestuario y Maquillaje

Equipo

Rich Quade

Supervising Animator

Michael Lorenzen

Sequence Supervisor

Glenn Kim

Production Artist

Marc Bonilla

Additional Music

Jason Deamer

Production Artist

Erik Forman

Information Systems Manager

Lawrence Marvit

Production Artist

Courtney Bergin

Post Production Assistant

Josh Minor

Software Engineer

David DiFrancesco

Photoscience Manager

Jack Paulus

Sequence Supervisor

Brad West

Software Engineer

Jerome Strach

Systems Administrators & Support

Heidi Stettner

Software Engineer

Rob Cook

Software Team Lead

John Alex

Software Engineer

Jon Shlens

Software Engineer

Gabriel Benveniste

Systems Administrators & Support

Douglas Epps

Software Engineer

David Laur

Software Engineer

Manny Ponce

Systems Administrators & Support

Jennifer Becker

Systems Administrators & Support

F. Sebastian Grassia

Software Engineer

Jisup Hong

Software Engineer

Nelson Siu

Systems Administrators & Support

Guido Quaroni

Sequence Supervisor

Elle Yoko Suzuki

Systems Administrators & Support

Andy Thomas

Systems Administrators & Support

Gary Monheit

Software Engineer

Thomas Hahn

Software Team Lead

Tom Deering

Documentation & Support

Arik Ehle

Production Office Assistant

Tom Duff

Software Engineer

Paul Cichocki

Post Production Supervisor

Steve May

Sequence Supervisor

Robert L. Baird

Additional Writing

Ronen Barzel

Software Engineer

Eric Veach

Software Engineer

James Burgess

Photoscience Manager

Jason Topolski

Systems Administrators & Support

Joe Ranft

Additional Writing

Patrick Wilson

Production Artist

Manny Ko

Software Engineer

Jonathan Roberts

Additional Writing

Tien Truong

Software Engineer

Rhett Reese

Additional Writing

Brian Smits

Software Engineer

Bud Thon

Production Artist

Bena Currin

Software Team Lead

Matthew Martin

Software Engineer

Jason 'Jayfish' Hull

Systems Administrators & Support

Craig Kolb

Software Engineer

Bill Kinder

Post-Production Manager

Ian Buono

Documentation & Support

Beth Sullivan

Department Administrator

Tony Basso

Security

Edward Escueta

Systems Administrators & Support

Mark T. VandeWettering

Software Engineer

Cory Knox

Systems Administrators & Support

Ling Hsu

Systems Administrators & Support

David Baraff

Software Engineer

Kurt Fleischer

Software Team Lead

Lisa Forssell

Software Engineer

Shawn Brennan

Sequence Leads

Gregg Olsson

Sequence Leads

Derek Williams

Sequence Leads

Don Schreiter

Software Engineer

Peter Nye

Software Team Lead

Patrick Guenette

Systems Administrators & Support

Sudeep Rangaswamy

Software Engineer

Bethany Jane Hanson

Systems Administrators & Support

Christopher C. Walker

Systems Administrators & Support

Jay Weiland

Systems Administrators & Support

Brad Winemiller

Sequence Supervisor

Andy Witkin

Software Team Lead

Audrey Wong

Software Engineer

Wayne Wooten

Software Engineer

David Yu

Software Engineer

Patrick Siemer

Title Graphics

Michael B. Johnson

Software Engineer

Gary Schultz

Production Artist

Randy Berrett

Production Artist

Dirk Van Gelder

Software Team Lead

Nathaniel McLaughlin

Production Artist

Kitt Hirasaki

Software Engineer

Timothy Sorensen

Post Production Supervisor

Mark Cordell Holmes

Production Artist

Grant Gatzke

Systems Administrators & Support

Terry Lee Moseley

Systems Administrators & Support

Albert Lozano

Production Artist

Michael Shantzis

Software Engineer

Paul Mica

Production Artist

David Hong

Production Artist

Glenn McQueen

Supervising Animator

Thomas Porter

Supervising Technical Director

Tim Milliron

Software Engineer

John Hazelton

Projection

Brad Andalman

Software Team Lead

Ken Schretzmann

Second Film Editor

Dee Selby

Sound Design Assistant

Bob Peterson

Additional Writing

Kent Brown

Temp Sound Editor

David Silverman

Additional Writing

Michael Kass

Software Engineer

Drew Rogge

Machinist

Chris King

Software Engineer

Vince Caro

Additional Dialogue

Lighting

Producción

Efectos visuales

David DeVan

Animation

Chris Ure

Visual Development

Peter Nash

Animation

Jeff Pratt

Animation

Gini Cruz Santos

Animation

Bill Sheffler

Modeling

Gina Trbovich-Malewicz

Shading

Kim White

Modeling

Brian Green

Modeling

Alan Sperling

Animation

Mark Adams

Modeling

Sangwoo Hong

Modeling

Dave Mullins

Animation

Gabrielle Siegel

Animation Production Assistant

Sue Maatouk-Kalache

Shading

John Kahrs

Animation

Anthony A. Apodaca

Shading

Ben Jordan

Shading

James Ford Murphy

Animation

David Orecklin

Simulation & Effects Production Assistant

Jesse Hollander

Animation

Tim Swec

Simulation & Effects Artist

Steven Clay Hunter

Character Designer

Christian Hoffman

Modeling

Paul Mendoza

Fix Animator

Paul Aichele

Modeling

Christine Waggoner

Modeling

Daniel McCoy

Shading

Bryn Imagire

CG Painter

Brett Coderre

Animation

Ricardo Curtis

Animation

Lane Smith

Visual Development

Dan Lee

Visual Effects

Lars R. Damerow

Shading

Keith Kolder

CG Animator

Bret Parker

Animation

Ron Zorman

Animation

Jenni Tsoi

Animation Department Coordinator

James Bancroft

Modeling

Andrew Schmidt

Modeling

Michael Venturini

Animation

Andrew L. Schmidt

Animation

Tasha Wedeen

Animation

Daniel Mason

Animation

Bobby Podesta

Animation

Adam Wood

Animation

David Munier

Shading

Bill Wise

Shading

Ewan Johnson

Layout Supervisor

J. Warren Trezevant

Animation

Michael R. King

Shading

Michael Fong

Modeling

Ivo Kos

Modeling

Brandon Onstott

Shading

Peter de Sève

Visual Development

Oscar Grillo

Visual Development

Doug Sweetland

Animation Director

Kyle Balda

Animation

Michael Berenstein

Animation

Doug Dooley

Animation

Jimmy Hayward

Animation

Nancy Kato

Animation

Alan Barillaro

Animation

Ike Feldman

Animation

Roger Rose

Animation

Ralph Eggleston

Visual Development

Geefwee Boedoe

Visual Development

Yvonne Herbst

CG Painter

Jamie Frye

CG Painter

Robin Cooper

CG Painter

Paul Mica

CG Painter

Rick Sayre

Shading

Scott Clark

Animation Director

Lou Romano

Visual Development

Carter Goodrich

Visual Development

Nico Marlet

Visual Development

Angus MacLane

Animation

Deirdre Warin

Modeling

Amy McNamara

Animation

Byron Bashforth

Shading

David Batte

Shading

Karen Kiser

Animation

Brett Pulliam

Animation

Patty Kihm Stevenson

Animation

Lisa Kim

Modeling

Michael Kilgore

Simulation & Effects Artist

Jenna Capozzi

Simulation & Effects Production Assistant

Larry Cutler

Modeling

Michael Lorenzen

Modeling

Richard S.G. Thompson

Simulation & Effects Artist

Stephen King

Modeling

Martin Nguyen

Simulation & Effects Artist

Dale Ruffolo

Modeling

Tim Milliron

Modeling

Keith Stichweh

Simulation & Effects Artist

Chris DiGiovanni

Animation Production Assistant

Mirjana Nikolic

Shading

Kelly O'Connell

Modeling

Joshua Reiss

Modeling

Adam Woodbury

Additional Effects Development

John Singh Pottebaum

Modeling

Brian M. Rosen

Shading

Keith Olenick

Shading

Ricky Nierva

Character Designer

Jill Culton

Visual Development

Phaedra Craig

CG Painter

Stephen Gregory

Animation

Laura Phillips

CG Painter

Sarah Jo Helton

Animation Manager

Tim Crawfurd

Animation

Glenn Kim

CG Painter

James Bancroft

Shading

Victor Navone

Animation

Ross Stevenson

Animation

Billy Merritt

Animation

Daniel Herman

Additional Effects Development

Ana Lacaze

Shading

Guido Quaroni

3D Modeller

Galyn Susman

Simulation & Effects Production Assistant

Ken Lao

Additional Effects Development

Mitch Prater

Shading

Allison Torres

Simulation & Effects Artist

Sonoko Konishi

Modeling

Tom Miller

Shading

Eben Ostby

Character Modelling Supervisor

Belinda van Valkenburg

CG Painter

Bob Whitehill

Stereoscopic Supervisor

Dylan Brown

Animation

Patrick Lin

Animation

Bob Whitehill

Visual Effects Supervisor

Nicole Paradis Grindle

Simulation & Effects Artist

Bud Luckey

Character Designer

Onny P. Carr

Modeling

Cynthia Dueltgen

Modeling

Patrick Guenette

Visual Effects Technical Director

Thomas Jordan

Simulation & Effects Artist

Michael Fong

Simulation & Effects Production Assistant

Michael Fu

Shading

Thomas Jordan

Shading

Stephen King

Shading

J. Otto Seibold

Visual Development

Stephen Barnes

Animation

Robert H. Russ

Animation

Jon Mead

Animation

Kathleen Relyea

Animation Fix Coordinator

Eliot Smyrl

Modeling

Michael Parks

Animation

Wendell Lee

Animation

Sanjay Patel

Animation

Jason Bickerstaff

Modeling

Andrew Gordon

Animation

Bobby Beck

Animation

Ricky Nierva

Visual Development

Kevin Hawkes

Visual Development

Shawn Krause

Animation

Bud Luckey

Visual Development

David Tart

Animation

Kureha Yokoo

Animation